REMEMBER:

•  Add your name to your projects
•  Save Photoshop projects as PSD and JPG
•  Save Bryce projects as BR7 and [Save Image As] JPG
•  Save Sculptris projects as SC1 and JPG and export it as an OBJ.
•  Save Rhino projects as 3DM and JPG
•  Save Flash projects as FLA and go to FILE>PUBLISH SETTINGS and publish as SWF and JPG
•  Upload finished projects to your portfolio and/or your DeviantArt page
•  Keep checking your grade on PowerSchool
DOWNLOADS:
Download Bryce 5 Trial Version
Download Sweet Home 3D
Download Rhino 3D 5.0 Trial Version
Download Sculptris
Download Windows Movie Maker 2.6
Download Java JDK
Download Greenfoot
Showing posts with label Import. Show all posts
Showing posts with label Import. Show all posts

Friday, March 28, 2014

Rhino: Basic Room (Floor & Walls)

Today we are going to create a basic "room".  Really, it's just a floor and two walls, but we will use it to display some of our Rhino creations.

The room pictured here has a floor (with a texture and a bumpmap), two walls (with texture), and a couple small trim pieces.  I also added some lighting effects.

You may want to create a few different "rooms" (some with wallpaper, some with wood floors, some with wood or painted trim, etc.  Again, these will be your "stage" to showcase some of your creations.

If you are adventurous, you can copy your table (from yesterday) and put it in the corner:
  1. Save your Room
  2. Open up your table file
  3. Select everything (drag a box around it or CTRL+A should do it)
  4. Copy it (CTRL+C)
  5. Open the Room file again
  6. Paste (CTRL+V)
  7. Scale your table (and anything that came with it) to fit nicely in the corner

Thursday, March 6, 2014

Bryce: Importing External Objects

As we learn object modeling in Rhino [which we will begin after Winter Break] we will be saving models to be used in other programs (like Bryce).  Fortunately there are also web sites which sell and/or give away external models which you can use to build your 3D projects.  For example, let's say you are trying to create a medieval scene with a knight on a horse, but you don't know how to "build" a horse.  You can download a pre-built horse and place it in your scene.

So where can you get 3D models?  Well, there are many in your L: Drive already.  You can browse through those models [most don't have good descriptions] and experiment a bit.

There are also many websites where you can download models: