REMEMBER:

•  Add your name to your projects
•  Save Photoshop projects as PSD and JPG
•  Save Bryce projects as BR7 and [Save Image As] JPG
•  Save Sculptris projects as SC1 and JPG and export it as an OBJ.
•  Save Rhino projects as 3DM and JPG
•  Save Flash projects as FLA and go to FILE>PUBLISH SETTINGS and publish as SWF and JPG
•  Upload finished projects to your portfolio and/or your DeviantArt page
•  Keep checking your grade on PowerSchool
DOWNLOADS:
Download Bryce 5 Trial Version
Download Sweet Home 3D
Download Rhino 3D 5.0 Trial Version
Download Sculptris
Download Windows Movie Maker 2.6
Download Java JDK
Download Greenfoot
Showing posts with label Animate. Show all posts
Showing posts with label Animate. Show all posts

Wednesday, December 11, 2013

Flash: Frame by Frame Animation

Creating Frame-by-Frame Animations:
  • Create a new Flash document
  • Draw a background (if necessary) and name it "Background" (I recommend locking it, but it's your call)
  • Create a new layer for your animated object(s)
  • Draw an object that you want to animate
  • Notice that there's a in the framer where you drew your picture.  This indicates a "Keyframe"
  • If you Right-Click on the box directly to the right of your Keyframe, you can do "Insert Keyframe" -- or "Insert Blank Keyframe" if you would like to start with a blank frame.
  • You may notice that you no longer see a background on your "movie" -- this is okay because it's easy to fix at the end.  You simply right-click in the very last frame on the "Background" layer and choose "Insert Frame".
  • Next, save your movie to your Thawspace [as an FLA] and do a CTRL+ENTER to test your movie.