Today we will use the Terrain Editor to build a river valley / canyon. It will be similar in setup to the Island project from yesterday -- you will have a "mountain" (terrain), water, and a good sky texture.
We will level out our terrain, apply spikes & mounds, and user a smaller brush with lower elevation levels to "cut in" a river valley. Then we will add some "eroding" to make the scene more natural, followed by a little "noise" to make things less flat.
Remember to start out with FILE > NEW DOCUMENT > STANDARD > 800x600 (or 1024x768).
We will level out our terrain, apply spikes & mounds, and user a smaller brush with lower elevation levels to "cut in" a river valley. Then we will add some "eroding" to make the scene more natural, followed by a little "noise" to make things less flat.
Remember to start out with FILE > NEW DOCUMENT > STANDARD > 800x600 (or 1024x768).
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