Making the Table:
- Use the Curve tool to draw a shape for your "funky coffee table", connecting the last point with where you started drawing. Strange designs like this were popular in the 50's-70's.
- Select the curve you just drew [if not already selected] and type "ExtrudeCrv" -- then press Enter.
- Either drag your mouse up/down in the front or side viewport to select the thickness of your table, or enter a number (in inches). This will create a "band".
- Type "cap" and press Enter. This will make the band appear solid.
- Drag your new table top up into your room scene about where you would want your table top to appear.
- I suggest doing a "FilletEdge" command next to round the top [and possibly the bottom] of the table edge.
- Add a table leg using the Truncated Cone shape:
- Click in the top viewport where you would like to attach the leg.
- Drag out to set the width of the top of the leg.
- In the front or side viewport drag down to select the length of your table leg.
- Back to the top viewport, select the width of the bottom of the table leg.
- Drag the leg up (in the front or side viewports) so that it rests on the floor.
- Select the new table leg and type "Copy".
- When prompted, click in the center of the table leg (in the top viewport).
- Move the mouse in the top viewport and click where you want additional legs. Do either 3 or 4 total legs.
- Adjust the table height (drag the table top) so that it rests on top of the table leg.
- Put some items on the table -- perhaps a coffee mug, a plate, a vase, etc.
- Texture your table, legs, objects, etc.
- Create a spotlight (or 2 or 3) on your table to highlight your new creations.
Note: If you go to the "Projects in Computers" folder on the "L: Drive" you will be able to view the 3D Graphics folder which has TONS of textures, bump maps, models, etc. Check them out.
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