Some ideas might include a children's story with pictures of your little brother/sister/nephew/niece, a story or poem you have written which you can illustrate in Flash, an educational book (i.e. anatomy, astronomy, chemistry, welding, etc.), or a tutorial / how-to involving step-by-step instructions.
Try to make this a project which is different than a simple "click for the next page" movie -- we could use PowerPoint to do that. Include something like a button with an "over" or "down" that makes the movie interactive. Maybe insert a movie clip on one of your frames that animates something. Just be creative!
You should include the following:
- A custom mouse pointer
- An opening "scene" which stops at a specific keyframe or loops back to the beginning.
- A button which will advance the viewer to the next "scene"
- A "stop" on the next scene so users can view everything
- A button which will allow users to move to the next scene(s) and a "stop" button
- On the last frame of the last scene, a button which will allow users to start over from the first scene
- Sound and/or music
Some of the ActionScript you will need includes:
/* Custom Mouse Pointer Code */
onClipEvent (load) {
Mouse.hide();
startDrag(this, true);
}
onClipEvent(mouseMove){
updateAfterEvent();
}
/* Stop Code */
stop();
/* Button 'Go To' Code */
on (release) {
gotoAndPlay(10);
}
- Open Adobe Flash
- Create a new document: FILE > NEW > Flash File (ActionScript 2.0)
- Create 3 Layers: Pointer, Buttons, and Background
- On the background layer, draw a background
- On the pointer layer, draw a pointer
- Select the pointer background layer (it will select the pointer)
- Click Modify > Convert to Symbol > Movie Clip (name it Pointer)
- Right-click the pointer symbol and select "Actions"
- Enter the following ActionScript:
onClipEvent (load) {
Mouse.hide();
startDrag(this, true);
}
onClipEvent(mouseMove){
updateAfterEvent();
} - Press CTRL+ENTER to test your movie
- Draw a button
- Convert the button to a symbol (a button, obviously)
- Go out to Frame 10 (for example) and add a keyframe for each layer.
- Draw a new "scene" on Frame 10
- Right-click the first keyframe on any layer (black dot) and choose Actions
- Enter the following ActionScript: stop();
- Right-click any layers last keyframe and choose Actions
- Enter the following ActionScript: stop();
- Right-click the button and enter the following ActionScript (if you set the next scenes keyframe at 10):
on (release) {
gotoAndPlay(10);
} - Test your movie (CTRL+ENTER)
Once your movie is working (i.e. It opens and stays until you click the button -- and then it goes to the next section and stays) you can begin adding some flair. Add sound effects, improve your mouse pointer, insert some music, insert pictures, etc.
Note: I created a template for the Interactive Book (below) if you feel like you need to start with it.
Note: I created a template for the Interactive Book (below) if you feel like you need to start with it.
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