- Create a new Flash document
- Draw a background (if necessary) and name it "Background" (I recommend locking it, but it's your call)
- Create a new layer for your animated object(s)
- Draw an object that you want to animate
- Notice that there's a • in the framer where you drew your picture. This indicates a "Keyframe"
- If you Right-Click on the box directly to the right of your Keyframe, you can do "Insert Keyframe" -- or "Insert Blank Keyframe" if you would like to start with a blank frame.
- You may notice that you no longer see a background on your "movie" -- this is okay because it's easy to fix at the end. You simply right-click in the very last frame on the "Background" layer and choose "Insert Frame".
- Next, save your movie to your Thawspace [as an FLA] and do a CTRL+ENTER to test your movie.
REMEMBER:
• Add your name to your projectsDOWNLOADS:
• Save Photoshop projects as PSD and JPG
• Save Bryce projects as BR7 and [Save Image As] JPG
• Save Sculptris projects as SC1 and JPG and export it as an OBJ.
• Save Rhino projects as 3DM and JPG
• Save Flash projects as FLA and go to FILE>PUBLISH SETTINGS and publish as SWF and JPG
• Upload finished projects to your portfolio and/or your DeviantArt page
• Keep checking your grade on PowerSchool
Download Bryce 5 Trial Version
Download Sweet Home 3D
Download Rhino 3D 5.0 Trial Version
Download Sculptris
Download Windows Movie Maker 2.6
Download Java JDK
Download Greenfoot
Wednesday, December 11, 2013
Flash: Frame by Frame Animation
Creating Frame-by-Frame Animations:
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December
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- Homework: Story to Be Illustrated in Flash
- Flash: Buttons
- Flash: Shape Tween
- Flash: Animated Movie Clips / Instances
- Flash: Motion Tween Animation
- Assignment Today: Upload to DeviantART
- Flash: What is Animation?
- Flash: Frame by Frame Animation
- Flash: Draw a Picture
- Flash: Beginning Flash
- Guest Speaker: The Art Institutes
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