Today we are going to be using both PhotoShop and Bryce. We will create a grayscale image in PhotoShop (size 1024 x 1024 pixels) with several shapes (mostly rectangles) which we will use to apply to our mountain (terrain editor). This will effectively allow us to create a city in Bryce using a single mountain.
An example of the grayscale image is seen on the left. The brightest (white) colors will be the tallest points and the darkest (black) colors will be the lowest points. Obviously the different shades of gray will be mid-size buildings.
I am also including a video tutorial below if you should want to watch this tutorial again. [Or if your family or friends would like to create something like this.]
Here are three very different examples of texture "bump maps" to create city scenes:
This is a beautiful example of what you can do with this -- although there was significant editing after the initial creation.
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